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Console Forum
Wii and Wii U
Wii Games
Castlevania Wii, a 3d beat em up?!
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<blockquote data-quote="jesta" data-source="post: 68253" data-attributes="member: 195"><p><a href="http://gonintendo.com/wp-content/photos/june2008_106_1.JPG" target="_blank"><img src="http://img413.imageshack.us/img413/2918/cjudgetk1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p><a href="http://gonintendo.com/wp-content/photos/june2008_106_1.JPG" target="_blank"></a></p><p> </p><p></p><p>Characters confirmed thus far - Dracula, Simon, Alucard, Shanoa, and Maria Renard.</p><p>Classic subweapons - holy water, magic spells, dagger, boomerang</p><p>Subweapon use still depends on hearts</p><p>Remixed classic Castlevania tunes</p><p>Set traps, destroyable environments, enemy monsters interfere with battle</p><p>Nunchuck controls character movement, Wiimote used for motion attacks.</p><p></p><p>Some more snippets from the Nintendo <a href="http://gonintendo.com/?p=47724#" target="_blank">Power</a> article…</p><p></p><p></p><p> - Maria unlocked through DS to Wii connectivity</p><p>- special move gauge that builds up to a move that is much like a “final smash”</p><p>- some sort of WFC interaction</p><p>- character models by Takeshi Obata (Death Note)</p><p>- Quote from Igarashi “I guess some fans may worry about the <a href="http://gonintendo.com/?p=47724#" target="_blank">game</a> quality, but I am confident that we can achieve a very high-quality game. I think that fans…will see that it stays true to the Castlevania series. Even though this is a fighting game I can guarantee that it will be <a href="http://gonintendo.com/?p=47724#" target="_blank">fun</a>.”</p><p></p><p><a href="http://gonintendo.com/?p=47669" target="_blank">http://gonintendo.com/?p=47669</a><a href="http://gonintendo.com/?p=47669" target="_blank">Link</a></p></blockquote><p></p>
[QUOTE="jesta, post: 68253, member: 195"] [URL="http://gonintendo.com/wp-content/photos/june2008_106_1.JPG"][IMG]http://img413.imageshack.us/img413/2918/cjudgetk1.jpg[/IMG] [/URL] Characters confirmed thus far - Dracula, Simon, Alucard, Shanoa, and Maria Renard. Classic subweapons - holy water, magic spells, dagger, boomerang Subweapon use still depends on hearts Remixed classic Castlevania tunes Set traps, destroyable environments, enemy monsters interfere with battle Nunchuck controls character movement, Wiimote used for motion attacks. Some more snippets from the Nintendo [URL="http://gonintendo.com/?p=47724#"]Power[/URL] article… - Maria unlocked through DS to Wii connectivity - special move gauge that builds up to a move that is much like a “final smash” - some sort of WFC interaction - character models by Takeshi Obata (Death Note) - Quote from Igarashi “I guess some fans may worry about the [URL="http://gonintendo.com/?p=47724#"]game[/URL] quality, but I am confident that we can achieve a very high-quality game. I think that fans…will see that it stays true to the Castlevania series. Even though this is a fighting game I can guarantee that it will be [URL="http://gonintendo.com/?p=47724#"]fun[/URL].” [URL="http://gonintendo.com/?p=47669"][/URL][URL="http://gonintendo.com/?p=47669"]Link[/URL] [/QUOTE]
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Console Forum
Wii and Wii U
Wii Games
Castlevania Wii, a 3d beat em up?!
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