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F-Zero GX
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<blockquote data-quote="Squiddy" data-source="post: 37734" data-attributes="member: 118"><p>Because most SNES and Mega Drive games were difficult to convert to PAL, so developers made a hash of it and slowed down the game - look at the PAL Sonic The Hedgehog and compare it to the JAP/NTSC versions. Early N64 games were affected too, Wave Race 64 being one, but the problem decreased after games like OoT & Goldeneye 007. Some Square-Enix games suffer from this, FF X-2 being one, but shoddy PAL conversions are rare nowadays.</p><p></p><p>However, I'm pissed off that Nintendo have the time to change the Kawasaki boards to DS/Wii advertisements in Wave Race 64, yet they can't be assed to fix the rubbish PAL versions of Wave Race 64, Sonic The Hedgehog (SEGA's responsibility mind) and the SNES & N64 F-ZERO.</p></blockquote><p></p>
[QUOTE="Squiddy, post: 37734, member: 118"] Because most SNES and Mega Drive games were difficult to convert to PAL, so developers made a hash of it and slowed down the game - look at the PAL Sonic The Hedgehog and compare it to the JAP/NTSC versions. Early N64 games were affected too, Wave Race 64 being one, but the problem decreased after games like OoT & Goldeneye 007. Some Square-Enix games suffer from this, FF X-2 being one, but shoddy PAL conversions are rare nowadays. However, I'm pissed off that Nintendo have the time to change the Kawasaki boards to DS/Wii advertisements in Wave Race 64, yet they can't be assed to fix the rubbish PAL versions of Wave Race 64, Sonic The Hedgehog (SEGA's responsibility mind) and the SNES & N64 F-ZERO. [/QUOTE]
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Console Forum
Wii and Wii U
Virtual Console
F-Zero GX
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