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Mario tips and guides

Discussion in 'Mario Kart' started by kruze, Jul 17, 2009.

  1. kruze

    kruze New Member

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    ok lately people been asking how to do most of the basic and some advanced techniques in MKW, so i am hoping this guide will help answer those questions that any players of the game or anyone new to it may have.
    First i will start with the Boosts

    Boosts

    Mini Boost at start
    Hold Gas when the countdowns start to fade at 2. The amount of speed and length of the boost depends how long you held the gas for when the 2 fades. perfect this and you will always have an advantage against new players or players that don't know how.

    Mini Boost when stopped
    when stopped completely by any type of shell or other item and you have a bike character who has horrible acceleration. if you hold gas and brake at the same time for i think 3 seconds it will show the blue sparks at the back of your vehicle and if you let go of brake you will get the boost to put you back at full speed.

    Mini Boost from falling
    when you fall into the old faithful yet annoying water/lava you will be brought out by Lakitu (cloud guy) which horribly stops you. when your dropped by it, if you hold gas as soon as you touch the ground you will get a mini boost right away and start moving at full speed.

    Mini Boost from ramps
    when going up a ramp whether it has the speed boost or not, you can get a speed boost if you do a trick off of it. it is not as powerful but you will get it once you hit the ground.

    Mini Boost from drift (manual only)
    when coming up to a turn, if you start turning while holding the drift button you will start to build up a blue spark, let go of drift to get the basic Mini boost, but if you are using a kart if you continue to drift you will build up a orange spark which is a even stronger Boost but is only for karts only

    Karts/Bikes/Characters

    weight classes
    There are 3 different types of weight classes.

    light - top 2 rows
    medium - middle 2 rows
    heavy - bottom 2 rows

    they determine what set of karts/bikes you will have to pick from.

    the 2 in the bottom right which allow you to race as your Mii. there weight class is determined by how big or small you made your Mii character.

    Stats

    the stats determine how your vehicle will run

    Speed
    - detemines your top speed (effects how fast you will move at top
    speed)
    Weight - determines how heavy your vehicle (effects jumps and ramming
    of lighter player's karts
    Acceleration - determines how fast you reach your top speed. (effects
    how fast you recover from being hit by items)
    Handling - detemines how well you turn (effects how you turn on tight
    corners)
    drift (manual only) - determines how fast you obtain the mini boost from
    drifting (effects how fast you obtain it and how
    long it lasts)
    Offroad - determines how well you move off track (effects how you move
    in grass,water,dirt,ice,ect)
    Mini Boost - determine how effective mini boost are (effects how strong
    and the length of the mini boost)

    Characters
    each character has there own stats that effect the vehicle by a little bit which can also effect the game completely when it comes to winning
    this is the only part of the guide that was copied and paste and now edited by me to make it easier for everyone to read


    S: speed
    W: Weight
    A: Acceleration
    H: Handling
    D: Drift
    O: Offroad
    M: Mini Boost
    TT: TimeTrials
    SR: Star Rank

    Character ------- | ---Unlock-- | --- Class ---| S | W | A | H | D | O | M
    -------------+--------------------+--------+---+---+---+---+---+---+---
    Baby Mario ------- | ------------| ---Light -----| 0 | 8 | 0 | 6 | 0 | 0 | 0
    Baby Luigi -------- |8 TT Ghosts |---- Light----- | 5 | 8 | 0 | 0 | 0 | 0 | 0
    Baby Peach ------ | ----------- |--- Light ----- | 3 | 6 | 3 | 3 | 0 | 0 | 0
    Baby Daisy ------- |50 cc new SR|----Light----- | 5 | 6 | 0 | 0 | 0 | 0 | 3
    -------------+--------------------+--------+---+---+---+---+---+---+---
    Toad ------------- | ----------- | --- Light ---- | 0 | 0 | 6 | 0 | 6 | 0 | 0
    Toadette --------- | --32 TT---- | --- Light ---- | 3 | 0 | 0 | 0 | 0 | 6 | 0
    Koopa Troopa ----- | ----------- | ---- Light --- | 0 | 0 | 0 | 3 | 0 | 0 | 6
    Dry Bones -------- | 100cc Leaf- | ---- Light --- | 0 | 0 | 3 | 0 | 3 | 0 | 6
    -------------+--------------------+--------+---+---+---+---+---+---+---
    Mii (Light) -------- |100cc Special| ---- Light --- | 3 | 3 | 0 | 0 | 3 | 0 | 3
    -------------+--------------------+--------+---+---+---+---+---+---+---
    Mario ------------- | ----------- | --- Medium -- | 0 | 6 | 2 | 2 | 3 | 0 | 0
    Luigi -------------- | ----------- | --- Medium -- | 2 | 6 | 0 | 0 | 0 | 0 | 0
    Peach ------------ | ------------ | -- Medium -- | 2 | 0 | 5 | 0 | 6 | 0 | 0
    Daisy ------------- |150cc Special| -- Medium -- | 4 | 0 | 0 | 2 | 0 | 0 | 3
    -------------+--------------------+--------+---+---+---+---+---+---+---
    Yoshi ------------- | ------------ | -- Medium -- | 0 | 3 | 0 | 0 | 3 | 5 | 0
    Birdo ------------- | -beat 16 TT- | -- Medium -- | 0 | 3 | 0 | 0 | 0 | 3 | 5
    Diddy Kong -------- |50cc Lightning| -- Medium - | 0 | 0 | 3 | 0 | 3 | 0 | 5
    Bowser Jr. -------- |100cc Retro SR| -- Medium - | 0 | 0 | 0 | 0 | 0 | 3 | 3
    -------------+--------------------+--------+---+---+---+---+---+---+---
    Mii (Medium) ------ | 100cc Special | -- Medium - | 3 | 3 | 0 | 0 | 0 | 3 | 3
    -------------+--------------------+--------+---+---+---+---+---+---+---
    Wario ------------- | ------------- | -- Heavy -- | 0 | 3 | 0 | 0 | 0 | 3 | 6
    Waluigi ------------ | ------------- | -- Heavy -- | 0 | 0 | 6 | 0 | 5 | 3 | 0
    Donkey Kong ------ | ------------- | -- Heavy -- | 0 | 3 | 2 | 2 | 0 | 0 | 3
    Bowser ------------ | ------------- | -- Heavy -- | 2 | 5 | 0 | 0 | 3 | 0 | 0
    -------------+--------------------+--------+---+---+---+---+---+---+---
    King Boo ----------- | - 50cc Star - | -- Heavy -- | 0 | 0 | 0 | 5 | 0 | 3 | 0
    Rosalina ----------- | - Mirror All SR | -- Heavy -- | 3 | 0 | 0 | 3 | 0 | 0 | 3
    Funky Kong -------- | - 4 TT Ghosts | -- Heavy -- | 4 | 0 | 0 | 0 | 0 | 3 | 0
    Dry Bowser --------- |150cc New SR | -- Heavy -- | 0 | 0 | 0 | 0 | 0 | 6 | 6
    -------------+--------------------+--------+---+---+---+---+---+---+---
    Mii (Heavy) --------- | 100cc Special | -- Heavy -- | 3 | 0 | 3 | 3 | 3 | 0 | 0

    ROSALINA

    there are two ways to unlock her with one being get a star rank in all cups on mirror mode. the other way is if you have a super mario galaxys saved data on your Wii it will unlock her as soon as you choose your license
    Advanced techniques

    Blue shell escape
    [there are a couple of ways i know of how to escape a blue shell thats homing in after you but requires alot of luck.
    one way is by using a mushroom just before it hits you. if done correctly you will be boosted out of the explosion unharmed
    The other way i know is when its about to hit you, you ride into one of those huge boost ramps (example - rainbow road's star boost) what happens is it breaks the blue shell upon impact.

    Snaking
    personally i never like snaking because became to cheap in mario kart DS to push you pass your speed limit. MKW made it so you could not snake in the game. You can snake but its not as good as the MKDS and 64 version but because it was requested i will explain how to do it

    basically to snake is to continually be mini boosting through a straight lane by continually drifitng left and right (basically like a snake slithering). Its best to start Snaking as soon as you enter a straight lane from a turn so you can continue to drift left then let go of the drift as soon as you get the blue spark then right away drift right till you get blue spark and so on.
    if you like this guide rep me (or not)
     

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