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Console Forum
Wii and Wii U
Wii Hacks / Mods
Mod Chips
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<blockquote data-quote="Sousanator" data-source="post: 65414" data-attributes="member: 445"><p>Personally I've stayed away from them. But if I was forced to choose one it would definitly be YAOSM. It has the same compatibility as commercial modchips and to what I believe the largest of the open source chip community.</p><p></p><p>The reason I never went open source is because you need to know a bit of background info, and know how to program the chip using the programmer. The wiikey is already programmed so its just attach the points and your done. There was also the fear of abandonment, as seen with the wiifree. Many people had to uninstall their wiifree and decided to replace it with a wiikey, because they couldn't play Super Mario Galaxy.</p><p></p><p>I just like things as easy and least amount of work needed, and thats why I chose the modchips in my previous post. But if you think you can handle open source, go with YAOSM.</p></blockquote><p></p>
[QUOTE="Sousanator, post: 65414, member: 445"] Personally I've stayed away from them. But if I was forced to choose one it would definitly be YAOSM. It has the same compatibility as commercial modchips and to what I believe the largest of the open source chip community. The reason I never went open source is because you need to know a bit of background info, and know how to program the chip using the programmer. The wiikey is already programmed so its just attach the points and your done. There was also the fear of abandonment, as seen with the wiifree. Many people had to uninstall their wiifree and decided to replace it with a wiikey, because they couldn't play Super Mario Galaxy. I just like things as easy and least amount of work needed, and thats why I chose the modchips in my previous post. But if you think you can handle open source, go with YAOSM. [/QUOTE]
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Console Forum
Wii and Wii U
Wii Hacks / Mods
Mod Chips
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