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WarCraft III Modding
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<blockquote data-quote="Squishy-1" data-source="post: 125847" data-attributes="member: 5982"><p>if you want them to recieve a credit, (though not in any form of triggers) here is what i would do</p><p>Event = Unit destroys unit (or whatever something like that)</p><p>condition = Targeted unit not equal to ally or Owned unit</p><p>Trigger = if leaderboardvalue = interval of 100, then create 1 unit (cred) for player (owner of killing unit) else do nothing</p><p></p><p></p><p>make an unselectable dummy unit for cred that gives +1 food, make abilitys cost 1 food and a price if u want and then make a trigger like</p><p>Event = Reserch complete</p><p>Action = delete 1 unit of type Cred owned by researching player</p><p></p><p></p><p>im sure you can fill in anything i didnt explain, sorry but i dont know jass and dont have warcraft installed so i cant be more clear</p></blockquote><p></p>
[QUOTE="Squishy-1, post: 125847, member: 5982"] if you want them to recieve a credit, (though not in any form of triggers) here is what i would do Event = Unit destroys unit (or whatever something like that) condition = Targeted unit not equal to ally or Owned unit Trigger = if leaderboardvalue = interval of 100, then create 1 unit (cred) for player (owner of killing unit) else do nothing make an unselectable dummy unit for cred that gives +1 food, make abilitys cost 1 food and a price if u want and then make a trigger like Event = Reserch complete Action = delete 1 unit of type Cred owned by researching player im sure you can fill in anything i didnt explain, sorry but i dont know jass and dont have warcraft installed so i cant be more clear [/QUOTE]
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