Should sticky TnT be an ability?

Should Sticky TNT be an ability?

  • Yes, TNT should be ability!

    Votes: 0 0.0%
  • No, keep TNT how it is!

    Votes: 0 0.0%

  • Total voters
    0
  • Poll closed .

Hari Seldon

Moderator
I was thinking about the current level cap at 30, and the availability hero points and abilities at this level.

For a soldier at level 30 you have 15HP, which can be divided between
BS- Max 5
GS- Max 5
6th- Max 5
BB- Max 5
CM- Max 4
Which means you cannot have full ability selection (which is a good idea)

I was wondering however, should sticky Tnt be an ability also?
+ve. frees space for another grenade (which are very under used)
+ve. is upgradeable delivering more damage etc.
-ve. less HP to share between the others.
(anymore -ve? tell me an ill add them!)

In order to combat the negetive, the max level should be increased to 40. Giving people an extra 5HP to share out.

If sticky Tnt were to be an ability how would it upgrade?
well;
Lvl 1: nerfed version of current.
Lvl 2-4: Increasing Radius, damage, reload.
Lvl 5: Max Radius, damage, reload(better than current). And will stick to a vehicle if driven over!
 
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Nurech

New Member
If you would give me another 5 HP and the give me a decision to either upgarde TnT with that or perhaps get a fully upgraded GS, with my BS, CM and BS then I wouldn't upgrade. Other classes should then get 5 more HP as well, which I wouldn't like at all.
No, it's just a bad idea either way, I don't want to give up anything, and I wouldn't like the fact of adding another 5 extra free HP's. :p

Hari Seldon said:
...And will stick to a vehicle if driven over!

Haha, I would totally love this. But it would be cooler is TnT would be self aware. I should jump on anything that moves near it's blast radius after it has been thrown. Would be awesome to throw behind crates and rocks where people hide.
 
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