Traps and Dehydration

YouAlreadyLost

New Member
Traps and Dehydration is a rather simple map. The object is to outsurvive all the other players. Now, "How do you do this?" you may ask. Well, it's fairly simple. The game is played with 11 players, though the ideal number is 9. Each player has a trapper unit who has a constantly diminishing water supply (mana). When this reaches 0, nice knowing you. However, if you decide that you want to speed up the process a bit, you can employ a wide assortment of traps and other buildings to help eliminate your opponents. Plus, everytime you kill an opponent, they come back as a ghost who does your bidding. That's right. You heard me right. You get a ghost to do your bidding.

Features
-8 VERY unique traps and buildings *chuckles at the Chickenmorpher*
-Easy learning curve, all you really need to know is what water looks like and you've gotten over it.
-The world becomes harder to survive as time goes on.
-Play the fun and very different role of a ghost when you die
-A unique concept where "time" is your currency.
-Players are rewarded for killing enemies, unlike in other survival games where there is no real incentive.

Also players, there's a HUGE strategy guide in the Quests Menu that gives you some helpful strategy tips and information on every trap, building, and element of the game including precise build times and actuation times.

Anyway, if you find any bugs, typos, etc. or have suggestions feel free to reply here or e-mail me at bashum@gmail.com.
 

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