l-hate_you
New Member
If anybody has some experience with this, I want to know how i can do these things... I am making a map (there are a few others i know that do this) where everyone has a town and they are all allied. They can unally and ally each other at will. One of them, at a point of time (usually at night) gains control of a big monster (a wolf, in this case) that belongs to a computer player (so that the person controlling it is unknown). Only they can control that monster, and only they have vision of it. In my map, everything works besides two big things...
-No players can ally/unally each other (I want to be able to do it in the allies menu, preferably not by typing it in and then making triggers do it)
-The player that has control of the monster obviously just shares control of the entire computer. They can uncheck this box, meaning that they lose control of the monster which should even be able to happen, AND, any other player can check the box to share control with the computer player! Can somebody help me?
-No players can ally/unally each other (I want to be able to do it in the allies menu, preferably not by typing it in and then making triggers do it)
-The player that has control of the monster obviously just shares control of the entire computer. They can uncheck this box, meaning that they lose control of the monster which should even be able to happen, AND, any other player can check the box to share control with the computer player! Can somebody help me?