Seawied
Member
I have to say that I'm flabbergasted at the fact that it is taking so long to fix this engine glitch. Especially when there is a quick fix that should be obvious.
There are two lazy ways to fix this
1) Create a "no melee weapons" option in games similar to the "no explosives" and "no snipers" options.. If someone can't use a knife, they can't glitch. Pure and simple
2) Set all non map tiles as instant kill tiles. So in other words, if someone tries to glitch into a spot that is not a part of the regular map, their character dies. Take sandhog for example. Behind Bravo's spawn is a popularly glitched area. Now make all those tiles like waverider's water tiles so when someone inevitably goes there, it counts as a suicide.
There are two lazy ways to fix this
1) Create a "no melee weapons" option in games similar to the "no explosives" and "no snipers" options.. If someone can't use a knife, they can't glitch. Pure and simple
2) Set all non map tiles as instant kill tiles. So in other words, if someone tries to glitch into a spot that is not a part of the regular map, their character dies. Take sandhog for example. Behind Bravo's spawn is a popularly glitched area. Now make all those tiles like waverider's water tiles so when someone inevitably goes there, it counts as a suicide.