An easy solution to glitchers

Seawied

Member
I have to say that I'm flabbergasted at the fact that it is taking so long to fix this engine glitch. Especially when there is a quick fix that should be obvious.

There are two lazy ways to fix this

1) Create a "no melee weapons" option in games similar to the "no explosives" and "no snipers" options.. If someone can't use a knife, they can't glitch. Pure and simple
2) Set all non map tiles as instant kill tiles. So in other words, if someone tries to glitch into a spot that is not a part of the regular map, their character dies. Take sandhog for example. Behind Bravo's spawn is a popularly glitched area. Now make all those tiles like waverider's water tiles so when someone inevitably goes there, it counts as a suicide.
 
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Jaroldvkiller

New Member
yea the stairs one happened to me twice this week. dude but they cant make a no mally mode because if you have only guns or whatever and you run out of ammo then your not gona have anything to fight with
 

Seawied

Member
obviously it would be an optional setting. Plus if you run out of ammo, chances are you killed someone. If you killed someone you can just pick up their gun. Problem solved
 

MooCowMan

Active Member
No melee can easily be done as an option and it's actually a pretty good idea. I still don't think the second option should be attempted until Nexon can figure out random stair deaths first. I remember a few patches ago I found myself dieing 7 times out of 10 trying to go up the boxes to the roof tops in waverider.
 
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SpIkE_JoNzE

Active Member
wow...so as melee is the key of glitching...i think NEXON havent seen that yet. but if they have...WHY THE HEK THEY DO NOTHING?...
 
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