Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Come and join our gamer community by
registering for free here
Other Gaming Forum
PC games
WarCraft III Modding
Farmers of Teren Valley
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="l-hate_you" data-source="post: 116261" data-attributes="member: 5891"><p>A project I have been working on by myself for quite some time now called Farmers of Teren Valley. Each of the (up to) eight players begins as a Farmer in a freaky valley, with a large and lustrous river runs through. Once one of the three modes are chosen, your journey begins, finding an ideal location for your farm. Once one is found, you build a lumber mill, where farm boys can be trained. They can aid the Farmer in chopping down trees for lumber. Later, you can build a market. Here, you can buy various crops and Farm Animals. Crops are dropped on the ground (they grow best on Crop Terrain) and will multiply every so often, depending on the season. You pick them up and sell them for gold. Same thing goes for Farm Animals, though they tend to wander and you harvest them by killing them. In this way, you stock up resources to build military related buildings. To name a few, the Barracks and Blacksmith are good to start off with. At a barracks, you don't make units, you actually bring the Farm Boys there and they are trained into Soldiers. Once soldiers, you can equip them with many different items such as Ironwood Bows from an Archery Range or a Wizard's Staff from a Magic Academy. This completely changes them, giving them new fighting abilities and spells. Horses can be trained at a Stable, which can be mounted by Soldiers also. Walls are built by Farm Boys and Towers by your Farmer, as well as Portals, which 2 can be linked up to allow units to pass through. In my favorite mode of play, Werewolf mode, (I am currently changing it to Evil mode, when I am done adding more evil heroes) A player is randomly selected the first night to becomes the Werewolf. They try to kill all of the other farmers, but the wolf is owned by a computer, so if another farmer mouses over, they do not know who the controller of it really is. If the Werewolf in werewolf or human form (in day time) is killed, all of the farmers that were good win. If the Werewolf kills all of the farmers, turning them all into lycanthropes, the Werewolf wins. There are Fountains of Blood that the Werewolf can heal at. Download the map at the Home Site- </p><p></p><p><a href="http://www.freewebs.com/nitrogenseven/" target="_blank">Farmers of Teren Valley Home Page</a></p></blockquote><p></p>
[QUOTE="l-hate_you, post: 116261, member: 5891"] A project I have been working on by myself for quite some time now called Farmers of Teren Valley. Each of the (up to) eight players begins as a Farmer in a freaky valley, with a large and lustrous river runs through. Once one of the three modes are chosen, your journey begins, finding an ideal location for your farm. Once one is found, you build a lumber mill, where farm boys can be trained. They can aid the Farmer in chopping down trees for lumber. Later, you can build a market. Here, you can buy various crops and Farm Animals. Crops are dropped on the ground (they grow best on Crop Terrain) and will multiply every so often, depending on the season. You pick them up and sell them for gold. Same thing goes for Farm Animals, though they tend to wander and you harvest them by killing them. In this way, you stock up resources to build military related buildings. To name a few, the Barracks and Blacksmith are good to start off with. At a barracks, you don't make units, you actually bring the Farm Boys there and they are trained into Soldiers. Once soldiers, you can equip them with many different items such as Ironwood Bows from an Archery Range or a Wizard's Staff from a Magic Academy. This completely changes them, giving them new fighting abilities and spells. Horses can be trained at a Stable, which can be mounted by Soldiers also. Walls are built by Farm Boys and Towers by your Farmer, as well as Portals, which 2 can be linked up to allow units to pass through. In my favorite mode of play, Werewolf mode, (I am currently changing it to Evil mode, when I am done adding more evil heroes) A player is randomly selected the first night to becomes the Werewolf. They try to kill all of the other farmers, but the wolf is owned by a computer, so if another farmer mouses over, they do not know who the controller of it really is. If the Werewolf in werewolf or human form (in day time) is killed, all of the farmers that were good win. If the Werewolf kills all of the farmers, turning them all into lycanthropes, the Werewolf wins. There are Fountains of Blood that the Werewolf can heal at. Download the map at the Home Site- [url="http://www.freewebs.com/nitrogenseven/"]Farmers of Teren Valley Home Page[/url] [/QUOTE]
Verification
Post reply
Other Gaming Forum
PC games
WarCraft III Modding
Farmers of Teren Valley
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top