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WarCraft III Modding
Modern War Field Tactics
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<blockquote data-quote="st33m" data-source="post: 121027" data-attributes="member: 6422"><p>Heh, well, the only problem I could see with the stun/flinch thing is that (in theory, no idea how you are implementing it) with an SMG or something you could perma stun someone to death. True, in real life it would just pump someone full of lead to death, but this is wc3 so... it needs to be... "balanced."</p><p></p><p>Um... same issue, just reverse is that sniper wouldnt do much under that system in theory. I'm guessing you would keep sniper long range high single shot damage long cooldown (not too long, of course), which means that it wouldnt have a big chance of doing these things.</p></blockquote><p></p>
[QUOTE="st33m, post: 121027, member: 6422"] Heh, well, the only problem I could see with the stun/flinch thing is that (in theory, no idea how you are implementing it) with an SMG or something you could perma stun someone to death. True, in real life it would just pump someone full of lead to death, but this is wc3 so... it needs to be... "balanced." Um... same issue, just reverse is that sniper wouldnt do much under that system in theory. I'm guessing you would keep sniper long range high single shot damage long cooldown (not too long, of course), which means that it wouldnt have a big chance of doing these things. [/QUOTE]
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