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Other Gaming Forum
PC games
WarCraft III Modding
NE Blademaster
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<blockquote data-quote="Tenebrae" data-source="post: 117032" data-attributes="member: 5970"><p>I already tried geomerging and I can't get it to work. Whatever I attach it too, it just makes the head float around allover the place. It's probably because I deleted more of the Blademaster than I should've. I was able to attach it just fine with the vertex modifier. The problem was that the entire BM skin was wrapped around the head.</p><p>Am I supposed to leave the BM's neck alone?</p><p></p><p>(About a half hour later)</p><p>Oh hey! nevermind, i found out what's wrong. I geomerged it, and I just had to use the vertex modifier to scale and reposition the head. BOOYA! :yay:</p><p>... Uh... so how do I give it a portrait?</p></blockquote><p></p>
[QUOTE="Tenebrae, post: 117032, member: 5970"] I already tried geomerging and I can't get it to work. Whatever I attach it too, it just makes the head float around allover the place. It's probably because I deleted more of the Blademaster than I should've. I was able to attach it just fine with the vertex modifier. The problem was that the entire BM skin was wrapped around the head. Am I supposed to leave the BM's neck alone? (About a half hour later) Oh hey! nevermind, i found out what's wrong. I geomerged it, and I just had to use the vertex modifier to scale and reposition the head. BOOYA! :yay: ... Uh... so how do I give it a portrait? [/QUOTE]
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Other Gaming Forum
PC games
WarCraft III Modding
NE Blademaster
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