ok, im doing it differently. i don't have WoW but, i do have diablo II. my nova will be more like the frost/poison novas of that game. i said i had the damage part working, but what i want is for someone implementing it to be able to change the radius and damage and everything else in one spot. I'm also going to have a special effect that goes out as far as the nova damages. if i were to use a model for the effect of the nova, how would you be able to increase/decrease the size of it easily? besides, this way is more of a challenge. :yay: