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<blockquote data-quote="Undead_Lives" data-source="post: 123516" data-attributes="member: 5928"><p>Here's a couple triggers I came up with for AoS's for -allrandom mode.</p><p>This one for heroes that are on the map:</p><p><div class='triggertop'>TRIGGER</div><div class='triggermain'><img src="http://style_images/wc3anvil2/trigger/start.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Untitled Trigger 001</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/event.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Events</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/player.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Player - Player 1 (Red) types a chat message containing -allrandom as An exact match</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/condition.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Conditions</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/action.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Actions</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/set.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Set PHero[1] = (Unit-type of (Random unit from (Units in (Playable map area) matching (((Matching unit) is A Hero) Equal to True))))</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/set.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Set PHero[2] = (Unit-type of (Random unit from (Units in (Playable map area) matching (((Matching unit) is A Hero) Equal to True))))</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/set.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Set PHero[3] = (Unit-type of (Random unit from (Units in (Playable map area) matching (((Matching unit) is A Hero) Equal to True))))</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/unit.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Unit - Create 1 PHero[1] for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/unit.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Unit - Create 1 PHero[2] for Player 2 (Blue) at (Center of (Playable map area)) facing Default building facing degrees</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/unit.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Unit - Create 1 PHero[3] for Player 3 (Teal) at (Center of (Playable map area)) facing Default building facing degrees</p><p></div></p><p>And this one for heroes not on the map.</p><p><div class='triggertop'>TRIGGER</div><div class='triggermain'><img src="http://style_images/wc3anvil2/trigger/start.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Untitled Trigger 002</p><p><img src="http://style_images/wc3anvil2/trigger/event.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Events</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/player.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Player - Player 1 (Red) types a chat message containing -allrandom as An exact match</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/condition.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Conditions</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/action.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Actions</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/set.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Set PHero[1] = Paladin</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/set.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Set PHero[2] = Archmage</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/set.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Set PHero[3] = Mountain King</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/unit.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Unit - Create 1 PHero[(Random integer number between 1 and 3)] for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/unit.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Unit - Create 1 PHero[(Random integer number between 1 and 3)] for Player 2 (Blue) at (Center of (Playable map area)) facing Default building facing degrees</p><p><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/tree_spacer.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://style_images/wc3anvil2/trigger/unit.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Unit - Create 1 PHero[(Random integer number between 1 and 3)] for Player 3 (Teal) at (Center of (Playable map area)) facing Default building facing degrees</p><p></div></p><p></p><p>For both triggers you need to modify the degrees, regions and the Array number, according to how many heroes you have.</p><p></p><p>Hope this helps some people.</p></blockquote><p></p>
[QUOTE="Undead_Lives, post: 123516, member: 5928"] Here's a couple triggers I came up with for AoS's for -allrandom mode. This one for heroes that are on the map: <div class='triggertop'>TRIGGER</div><div class='triggermain'>[img]style_images/wc3anvil2/trigger/start.gif[/img] Untitled Trigger 001 [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/event.gif[/img] Events [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/player.gif[/img] Player - Player 1 (Red) types a chat message containing -allrandom as An exact match [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/condition.gif[/img] Conditions [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/action.gif[/img] Actions [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/set.gif[/img] Set PHero[1] = (Unit-type of (Random unit from (Units in (Playable map area) matching (((Matching unit) is A Hero) Equal to True)))) [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/set.gif[/img] Set PHero[2] = (Unit-type of (Random unit from (Units in (Playable map area) matching (((Matching unit) is A Hero) Equal to True)))) [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/set.gif[/img] Set PHero[3] = (Unit-type of (Random unit from (Units in (Playable map area) matching (((Matching unit) is A Hero) Equal to True)))) [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/unit.gif[/img] Unit - Create 1 PHero[1] for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/unit.gif[/img] Unit - Create 1 PHero[2] for Player 2 (Blue) at (Center of (Playable map area)) facing Default building facing degrees [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/unit.gif[/img] Unit - Create 1 PHero[3] for Player 3 (Teal) at (Center of (Playable map area)) facing Default building facing degrees </div> And this one for heroes not on the map. <div class='triggertop'>TRIGGER</div><div class='triggermain'>[img]style_images/wc3anvil2/trigger/start.gif[/img] Untitled Trigger 002 [img]style_images/wc3anvil2/trigger/event.gif[/img] Events [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/player.gif[/img] Player - Player 1 (Red) types a chat message containing -allrandom as An exact match [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/condition.gif[/img] Conditions [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/action.gif[/img] Actions [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/set.gif[/img] Set PHero[1] = Paladin [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/set.gif[/img] Set PHero[2] = Archmage [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/set.gif[/img] Set PHero[3] = Mountain King [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/unit.gif[/img] Unit - Create 1 PHero[(Random integer number between 1 and 3)] for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/unit.gif[/img] Unit - Create 1 PHero[(Random integer number between 1 and 3)] for Player 2 (Blue) at (Center of (Playable map area)) facing Default building facing degrees [img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/tree_spacer.gif[/img][img]style_images/wc3anvil2/trigger/unit.gif[/img] Unit - Create 1 PHero[(Random integer number between 1 and 3)] for Player 3 (Teal) at (Center of (Playable map area)) facing Default building facing degrees </div> For both triggers you need to modify the degrees, regions and the Array number, according to how many heroes you have. Hope this helps some people. [/QUOTE]
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