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<blockquote data-quote="Mavus" data-source="post: 126712" data-attributes="member: 5930"><p><span style="color: blue"> A revolutionary game made by the mind behind "The Sims", "Sims 2" and "Sim City" , the game is based around evolution and you start as a single celled organism, moving all the way through into a UFO piloting super creature... To check more out you should check out some of the forums, I can't really provide a huge amount of detail because, well frankly I am a little bit too lazy to type the amazing amount of detail to this game. I'll just quickly post a little bit about the editor (Creature). Every stage of evolution has it's own specific editor, the Creature editor is the most highly anticipated (supposedly based on polls). It is fully versatile, You start with a small "blob" kind of thing which can be fattened thinned and constructed EXACTLY as you want it... Tonnes of items you can equip well I wouldn't call them items, more like creature parts... there is mouths noses weapons (claws etc.) limbs hands feet ears decorative items, plus even though there are over 120 things in the editor they all have morph channels, so lets say we have a human feet, we can use the morph channel to change the size of the toes, length of the toes, Which way the feet point... Very many things... I truly suggest you check it out and if I could figure out how to post pictures on the forums (mods help here please?) I would gladly post you a few pictures of some of the creatures possible. Just a quote before I end this post "I want to make something that an average player can use to make what a pixar artist makes in about 30 clicks." Oh I forgot to mention the texturing step, The texturing is amazing, basically you choose the colour and the texture and it does it all, it's amazing... It knows the where to put the shades and shadow (etc.)... Plus if you choose "back stripes" it uses the information is has been given (from your creation) and figures out what the back is... the same goes for stomach stripes (etc.) It's quite amazing, plus it has a 20,000:1 compression rate, so therefore it can be transported as tiny little bits of data then loaded on your computer, Ahh theres so much to tell... I'm going to keep going anyway... The game is what Will Wright calls "Massively Single Player or MSPOG - Massively Single Player Offline Game"... The reason is because your creatures are transported to other worlds, therefore you are never the "STRONGEST" creature in the game, you are a medium level creature most of the time, Also I don't want to seem like I'm ranting but this is an AMAZING game... I promise you will love it...</span></p><p></p><p><span style="color: blue"> EDIT: Oh and I really like <a href="http://www.hookedonspore.com" target="_blank">www.hookedonspore.com</a> , is a great site for new Spore info, full of Spore and Cookie Crazed people ^_^</span></p></blockquote><p></p>
[QUOTE="Mavus, post: 126712, member: 5930"] [color=blue] A revolutionary game made by the mind behind "The Sims", "Sims 2" and "Sim City" , the game is based around evolution and you start as a single celled organism, moving all the way through into a UFO piloting super creature... To check more out you should check out some of the forums, I can't really provide a huge amount of detail because, well frankly I am a little bit too lazy to type the amazing amount of detail to this game. I'll just quickly post a little bit about the editor (Creature). Every stage of evolution has it's own specific editor, the Creature editor is the most highly anticipated (supposedly based on polls). It is fully versatile, You start with a small "blob" kind of thing which can be fattened thinned and constructed EXACTLY as you want it... Tonnes of items you can equip well I wouldn't call them items, more like creature parts... there is mouths noses weapons (claws etc.) limbs hands feet ears decorative items, plus even though there are over 120 things in the editor they all have morph channels, so lets say we have a human feet, we can use the morph channel to change the size of the toes, length of the toes, Which way the feet point... Very many things... I truly suggest you check it out and if I could figure out how to post pictures on the forums (mods help here please?) I would gladly post you a few pictures of some of the creatures possible. Just a quote before I end this post "I want to make something that an average player can use to make what a pixar artist makes in about 30 clicks." Oh I forgot to mention the texturing step, The texturing is amazing, basically you choose the colour and the texture and it does it all, it's amazing... It knows the where to put the shades and shadow (etc.)... Plus if you choose "back stripes" it uses the information is has been given (from your creation) and figures out what the back is... the same goes for stomach stripes (etc.) It's quite amazing, plus it has a 20,000:1 compression rate, so therefore it can be transported as tiny little bits of data then loaded on your computer, Ahh theres so much to tell... I'm going to keep going anyway... The game is what Will Wright calls "Massively Single Player or MSPOG - Massively Single Player Offline Game"... The reason is because your creatures are transported to other worlds, therefore you are never the "STRONGEST" creature in the game, you are a medium level creature most of the time, Also I don't want to seem like I'm ranting but this is an AMAZING game... I promise you will love it...[/color] [color=blue] EDIT: Oh and I really like [url]www.hookedonspore.com[/url] , is a great site for new Spore info, full of Spore and Cookie Crazed people ^_^[/color] [/QUOTE]
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