Worst RTS Ever Created

TerranUp16

New Member
I've played a wide array of RTS games, both good and bad, but I cannot claim to have played all RTS games available. However, out of those I have played, one game stands out for this award, even more so than some others which come close, but simply do not attain the complete crappiness of this game. The game of which I speak is Age of Empires 3. The game had very high expectations. It boasted a physics system, and the home city, as well as good graphics. Luckily, I did not waste $50 on this utter piece of crap. I first played the demo, and then gave the full game a chance (perhaps they had fixed some bugs, balance, or maybe they just overhauled the entire game; of course, they did not), at a local LAN center, and found that the crappiness of the game's design became amazingly blatant.

AoE3 was a let-down in so many ways. First, the graphics, which were supposed to be groundbreaking, were no better than those of Act of War: Direct Action, a modern day-themed RTS released almost six months before AoE3. The physics had almost no impact on gameplay, were not very impressive, and very poorly implimented. The home city threw off balance, and was definitely not what it had been promised to be. The resource system had not varied much since AoE2. This alone may as well have condemned the game to death. The implimentation of the resource system with the rest of the game was horrid. More or less, the game was victim of very poor design. The game attempted to recapture the glory of AoE2, yet the designers did not take note of the fact that they were dealing with a brand of warfare far different from that in AoE2, and they also failed to innovate. In the few ways they did innovate, they really should not have, for the home city feature only made the game worse. Essentially, AoE3 attempted to take an old formula, and apply it to a new game, and failed completely. My personal opinion is that every designer on the AoE3 staff should be fired.

Now, there is one other RTS game that sticks its head out for the award. That game is Command and Conquer Generals, and more so, C&C Generals: Zero Hour. Generals suffered from massive balance issues, and Zero Hour only compounded those issues. The Superweapon General (a sub-faction of the US) was so rediculously overpowered that a majority of online games outlawed the use of it. The only way to beat the Super Weapon General was through rushing, and if you failed in that, you would assuredly lose. Considering that the SW General had EMP Patriots (basically, one missile would immobilize a vehicle), as well as infantry and light vehicles that could combat any early rushes, enemies were doomed. Once past the rush phase, the SW General gains access to Aurora Alphas, which dropped fuel air variants of the Aurora bombs. Basically, these bombs did 2x damage in a 2x-3x area. To make matters worse, Auroras cannot be hit by anything until they drop their bombs. With the fact that you can build an infinite supply of your own money (and thus, money is no object), players could easily mass hordes of kamikazee Auroras. Regular Auroras were bad enough because of this, and Aurora Alphas only compounded the issue. Generals is plagued by imbalances such as this.

Thus, AoE3 takes the cake for the worst RTS ever, in my opinion, with C&C Generals/C&C Generals: Zero Hour not far behind.
 
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Kem Rixen

New Member
The last good Command and Conquer game was Tiberium Sun, Red Alert 2 was okay, but not too great. But in general, Tiberium Sun was the last good C&C game. In my opinion the worst RTS is Dark Reign 2, the sequel to the amazing Dark Reign. Dark Reign 2 was a terrible, terrible game, that's all that needs to be said. Anyone who's played it would agree with me. I've never played AOE3, but the first two were loads of fun, not surprising that the ln newest would be complete garbage.
 

Alekill

New Member
well i have to say that terran is complety right those are the worst in my opinion and the only way you can make c&c generals/zero hour balanced is if you take out like 3/4 of the generals and then get too that are a good match and thats pretty hard because theres like 30 generals only like 4 are balanced and thats the normal generals
 

TerranUp16

New Member
Even the normal generals are not balanced. You need to remove the US because of the Auroras. Basically, the only balanced game is between a normal China and a normal GLA. That actually has decent balance. However, it is still very turtle-heavy, and most games end up taking forever, but barely any of that time is spent in battle.

Act of War: Direct Action is in many ways a similar game, so much in some areas that some consider it a clone of Generals. However, AoW differs greatly. For one, it is actually balanced. So well in fact, that it earns my award for best balanced RTS. AoW has no Auroras, or any other unit like them. AoW's air system is totally revamped, and more realistic, as well as better balanced than Generals'. AoW also neutralized super weapons, sort of. Super weapons have counters, and thus there is a whole mini-game within the game of attempting to breach your enemy's super weapon defenses. In other areas, the game is completely balanced between the factions, who all have their own distinct feels, and their own methods of attaining victory. AoW: DA is truly a great, but often overlooked game.
 

MeTaL GuArD

New Member
I cant bother with RTS recently. And i never found anything bad enough to call it the worst RTS ever. One thing i could try to bring up to that cathegory: Tzar: Burden of the Crown. Taking out that the game is considered old, i got thrown away from it after 20 minutes of play. The sound horribly bugged at my comp making it repeat the beginning part of a sample every 0.25 sec. So when i clicked a building, i heard the same sound around 4-5 times until the sample ended. It affected also movement sound, attacks etc. ... This classifies the game for me as the worst RTS ever.

My opinion about C&C Generals: I surely can say that i never played Zero Hour expansion, and i cant play Generals over the net. So my opinion goes only around the singleplayer/skirmish, that doesnt give a clear state. So better off, ill only say that i like the game.
 

Viper

New Member
I happen to own both AoE 3 and C&C Generals. Me and terran have argued about AoE 3 before i still enjoy even if it is overly one sided I have played a 7v1 in both C&C and AoE 3 and won both times. I enjoy winning so i don't mind so much about that. I do agree that C&C is increadably unbalanced as a example you can take a army of 3 snipers and a couple of HMVs loaded with rocket lauchers and machine gunners and just decimate a entire base. I've done this many times. Needless to say I don't play any RTS games other then warcraft 3 and the occaisonal Starcraft Game.
 

TerranUp16

New Member
Generals in singleplayer probably isn't bad, as who cares about balancing when you play a bunch of computers? Computers never get mad, lol.
 

Viper

New Member
I dont know my computer likes to get mad at me alot o well my just be me lol. Anyway the single player campaigns and single player skirmishes are incredablly easy all you need to do is get some turrets for your defence and then just get 2 air feilds and air drop off zones and you just bomb the hell out of them.
 

MeTaL GuArD

New Member
I find GLA the easiest, as its the only campaign i finished (couldnt bother with China after my bro finished it and couldnt bother to go USA eitherway). Mass bomb trucks does alot of pain. Anyways, im not going to buy AoE 3 cause im getting less interest in RTS with each year. More for RPGs and FPS.
 

TerranUp16

New Member
You wouldn't want AoE3 anyway. Though, I do suggest you look at Company of Heroes, especially if your interest is beginning to lean towards FPS games.
 
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Viper

New Member
For FPS i dont know any good game for the computer. I know several for the xbox. Anyway my friend is starting to drag me into rpg games they are fun depending on how much custamization and originality that can be done to your character. Fable was a great RPG for custamization the storyline could have used a little more work and maybe increase the difficulty because once i got to a certain point i never even stoped in the storyline to upgrade my character i faced the final bossed at hlaf the str i could have faced him at and won.
 
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