Global Inequality on the Virtual Console

hockeyhero

New Member
"In the early days of the Virtual Console it looked likely that although timing differences existing between US and European releases, most (if not all) games would make an appearance in both regions. However, as the US passes the 200 game mark (leaving Europe trailing at 187) we’re seeing a massive disparity between the software available in the two territories – and both sets of gamers are equally annoyed about it."

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The inequity has been evidenced to me way before the 200th VC Game mark (w/ Harvest Moon).

It's quite clear, and the incorporation of import titles helped remedy that a bit but not notably.
 
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