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First Person Shooters & Third Person Shooters
Combat Arms
Combat Arms Patches
Hitbox problems since patch
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<blockquote data-quote="TomtheNinja" data-source="post: 84206" data-attributes="member: 3302"><p>After testing it with members of my squad we've found the issue. Lag. When you move around the map, your hitbox moves with you... to the best of its capabilities, but if you're lagging, where your body is and where your hitbox is are two different places. I was trying to snipe a team-mate that is known to lag and all he was doing was moving back and forth. I registered (sound + blood on my screen) around 10 hits and only 1 connected with a small portion of his hitbox, so it wasn't enough to kill him. </p><p></p><p>Standing still, however, does have a nice, crisp hitbox that's easy to hit. They've cleaned it up so you cannot hit the feet, the rest of the torso is easy to hit and everything. They've also fixed that when you're running into someone that you can now hit them instead of doing no damage.</p></blockquote><p></p>
[QUOTE="TomtheNinja, post: 84206, member: 3302"] After testing it with members of my squad we've found the issue. Lag. When you move around the map, your hitbox moves with you... to the best of its capabilities, but if you're lagging, where your body is and where your hitbox is are two different places. I was trying to snipe a team-mate that is known to lag and all he was doing was moving back and forth. I registered (sound + blood on my screen) around 10 hits and only 1 connected with a small portion of his hitbox, so it wasn't enough to kill him. Standing still, however, does have a nice, crisp hitbox that's easy to hit. They've cleaned it up so you cannot hit the feet, the rest of the torso is easy to hit and everything. They've also fixed that when you're running into someone that you can now hit them instead of doing no damage. [/QUOTE]
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First Person Shooters & Third Person Shooters
Combat Arms
Combat Arms Patches
Hitbox problems since patch
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