They kick like MOFOs. Never fire a 40mm from the shoulder unless you're 200+ lbs
. [You put the stock in the ground and put your foot behind it, like a mortar.]
I dunno. From a realism perspective, dual pistols are stupid. I sat down for a weekend with a thousand rounds of .45 at the range and tried dual wielding...STAR-1911 and the classic colt. Very similar guns, but it was awkward. Past about ten feet, you're just spraying ammo. Reloading was a joke also. Unless you want to take the chance of shooting yourself, it's best to holster a pistol to slide the new mag in. Overall it was a fun experiance, but a waste of a bunch of rounds. I had a decent amount of target paper left over at least.
From the game perspective, the crosshairs can get maxed out at about six inches from the center of the screen if you jump while firing some guns [m-14 for example]. Have you ever paid attention to where they go when you run and shoot with say... a USP? or even an UZI? I'm not saying I dislike the idea of having dual MP-5Ks...actually it's my dream to jump around the corner, shooting through tangos like Neo...but I'm big on accuracy and I have a feeling if they're put in the game, I'd be spending most of my time duckwalking everywhere.
They'll add the 203 soon enough. Every single weapon you've seen in loading screens so far has been added. I wondered about the AT-4 for the longest time, then Spy Hunt hit the docks. It'll probably come with a new gametype, or a long range map of some sort.
I just hope it's CSM-1 and above