Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Come and join our gamer community by
registering for free here
Console Forum
Wii and Wii U
Wii Hacks / Mods
Quake Wii Update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jesta" data-source="post: 67516" data-attributes="member: 195"><p>Using <a href="http://aaiiee.wordpress.com/" target="_blank">Peter Mackay</a>’s Quake port, <a href="http://www.tehskeen.com/forums/member.php?u=38562" target="_blank">Eluan</a> has <a href="http://www.tehskeen.com/forums/showthread.php?p=32215" target="_blank">released a version compatible with the Wii</a>. It features Wiimote IR support and front SD reading, although saving needs to be enabled to work. This release was quickly created, and has a few bugs to be worked out currently.</p><p style="text-align: center"><strong><a href="http://hbc.hackmii.com/" target="_blank">Homebrew Channel</a> Resources</strong></p> <p style="text-align: center"><a href="http://nintendo-scene.com/wp-content/uploads/2008/05/quake_icon.png" target="_blank"><img src="http://nintendo-scene.com/wp-content/uploads/2008/05/quake_icon.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a><a href="http://wb3000.nintendo-scene.com/quake_meta.xml" target="_blank"><img src="http://nintendo-scene.com/wp-content/uploads/2008/05/metaxml_image.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a><a href="http://nintendo-scene.com/wp-content/uploads/2008/05/quake_icon.png" target="_blank"></a></p> <p style="text-align: center"><a href="http://nintendo-scene.com/wp-content/uploads/2008/05/quake_icon.png" target="_blank"></a></p><p> <p style="text-align: center">Quake Wii icon by <a href="http://www.tehskeen.com/forums/member.php?u=29404" target="_blank">ZeldaDD</a></p><p>From the release notes:<p style="margin-left: 20px"> It resets properly on the Wii (still not able to return to the loader, though.)</p> <p style="margin-left: 20px">Reads files from the front Wii SD slot (saving disabled, forgot to reenable it before uploading, but you can remove the return lines on SYS_FileOpenWrite and SYS_FileWrite to make it work.)</p> <p style="margin-left: 20px">Wiimote support, tried to map the buttons on the wiimote and nunchuk more or less like the gamecube ones, wiimote IR aiming and nunchuk up-motion jumping.</p> <p style="margin-left: 20px">That’s it, please don’t complain about the wiimote implementation and SD card reading yet. The wiimote code is completely new to me (and I don’t know about the real stability of the code on the libogc cvs) and the SD reading doesn’t use libfat yet, but use the wiisd functions from the latest libogc CVS.</p> <p style="margin-left: 20px"></p><p><a href="http://forums.nintendo-scene.com/index.php?action=dlattach;topic=2228.0;attach=613" target="_blank">Download<u> here</u></a></p><p></p><p></p><p><a href="http://nintendo-scene.com/1067" target="_blank"><u>Link</u></a><a href="http://forums.nintendo-scene.com/index.php?action=dlattach;topic=2228.0;attach=613" target="_blank">http://forums.nintendo-scene.com/index.php?action=dlattach;topic=2228.0;attach=613</a></p></blockquote><p></p>
[QUOTE="jesta, post: 67516, member: 195"] Using [URL="http://aaiiee.wordpress.com/"]Peter Mackay[/URL]’s Quake port, [URL="http://www.tehskeen.com/forums/member.php?u=38562"]Eluan[/URL] has [URL="http://www.tehskeen.com/forums/showthread.php?p=32215"]released a version compatible with the Wii[/URL]. It features Wiimote IR support and front SD reading, although saving needs to be enabled to work. This release was quickly created, and has a few bugs to be worked out currently. [CENTER][B][URL="http://hbc.hackmii.com/"]Homebrew Channel[/URL] Resources[/B] [URL="http://nintendo-scene.com/wp-content/uploads/2008/05/quake_icon.png"][IMG]http://nintendo-scene.com/wp-content/uploads/2008/05/quake_icon.png[/IMG][/URL][URL="http://wb3000.nintendo-scene.com/quake_meta.xml"][IMG]http://nintendo-scene.com/wp-content/uploads/2008/05/metaxml_image.png[/IMG][/URL][URL="http://nintendo-scene.com/wp-content/uploads/2008/05/quake_icon.png"] [/URL][/CENTER] [CENTER]Quake Wii icon by [URL="http://www.tehskeen.com/forums/member.php?u=29404"]ZeldaDD[/URL][/CENTER] From the release notes:[INDENT] It resets properly on the Wii (still not able to return to the loader, though.) Reads files from the front Wii SD slot (saving disabled, forgot to reenable it before uploading, but you can remove the return lines on SYS_FileOpenWrite and SYS_FileWrite to make it work.) Wiimote support, tried to map the buttons on the wiimote and nunchuk more or less like the gamecube ones, wiimote IR aiming and nunchuk up-motion jumping. That’s it, please don’t complain about the wiimote implementation and SD card reading yet. The wiimote code is completely new to me (and I don’t know about the real stability of the code on the libogc cvs) and the SD reading doesn’t use libfat yet, but use the wiisd functions from the latest libogc CVS. [/INDENT][URL="http://forums.nintendo-scene.com/index.php?action=dlattach;topic=2228.0;attach=613"]Download[U] here[/U][/URL] [URL="http://nintendo-scene.com/1067"][U]Link[/U][/URL][URL="http://forums.nintendo-scene.com/index.php?action=dlattach;topic=2228.0;attach=613"][/URL] [/QUOTE]
Verification
Post reply
Console Forum
Wii and Wii U
Wii Hacks / Mods
Quake Wii Update
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top