Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Come and join our gamer community by
registering for free here
First Person Shooters & Third Person Shooters
Combat Arms
The realistic war....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SpIkE_JoNzE" data-source="post: 86856" data-attributes="member: 2907"><p>yeah..it could...but why not implementing sumthing like the Kill Cam on/off would be something like</p><p></p><p>dead-liyng on/off could be something like leveling the game quality. lol</p><p></p><p>and..the problem performances are caused cuz there are to much detailed objects (characters) that once dead they pass to be part of the map...this is the same for most of the games...but..the maximun numberof dead warriors would be 140...or lesser...and also it depends of the map...in big ones like waverider or snow vally it could cause not many issues...and...one issue that most ppl experience...even in these big maps is the lag while playing snowball fight or spy hunt.</p></blockquote><p></p>
[QUOTE="SpIkE_JoNzE, post: 86856, member: 2907"] yeah..it could...but why not implementing sumthing like the Kill Cam on/off would be something like dead-liyng on/off could be something like leveling the game quality. lol and..the problem performances are caused cuz there are to much detailed objects (characters) that once dead they pass to be part of the map...this is the same for most of the games...but..the maximun numberof dead warriors would be 140...or lesser...and also it depends of the map...in big ones like waverider or snow vally it could cause not many issues...and...one issue that most ppl experience...even in these big maps is the lag while playing snowball fight or spy hunt. [/QUOTE]
Verification
Post reply
First Person Shooters & Third Person Shooters
Combat Arms
The realistic war....
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top