Thursday's Basic Trigger Tutorial v2

Thursday

New Member
This is Version 2 of my Trigger Tutorial :)

Thursday’s Trigger Tutorial – Version 2

---TO OPEN A GATE---

Event Type -All
Player - Chat Message

Event Text
Player # (Color) types a chat message containing (-open) as (An exact match)


Action Type -All
Destructible - open/Close/Destroy gate

Action Text
Open Demonic Gate (Horizontal...blah)


---TO ALLY WITH TYPIN---

Event Type -All
Player - Chat Message

Event Text
Player 1 (red) types a chat message containing (-ally gray) as (An exact match)
Player 2 (blue) types a chat message containing (-ally gray) as (An exact match)
Player 3 (teal) types a chat message containing (-ally gray) as (An exact match)
Player 4 (Purple) types a chat message containing (-ally gray) as (An exact match)
ETC


Action Type -All
Player - Set Alliance

Action Text
Make (Triggering Player) treat Player gray as an Ally with share vision


---unally = SAME BUT -unally and treat gray as enemy---


---Unlimited money---
On map initialization...

Action Type -All
Player - Add Property

Action text
Add 1000000 to Player # (color) Current Gold/Lumber/Food


---Map Announcement at beginning---
Action Type -All
Quest - Quest Message

Action Text
Display to (All players) the Quest Update message: u can make and break alliances by saying:

-ally (color) or -unally (color)

ally god right away or DIE

---Make a destructible item invulnerable---
Action Type -All
Destructible - Make Invulnerable/vulnerable

Action Text
Make |Gate (Horizontal) 0586 <gen> Invulnerable


---Make a message appear for a time----
Action type -All
Game - Text Message (explicitly TIMED)

Action Text
Display to (all players) for (TIME) seconds the text: TEXT


---Someone leaves it will display---
Event Type -All
Player - leaves game

Event text
Player 1 (red) leaves the game


Action Type -All
Game - Text message (auto-timed)

Action Text
Display to (All Players) the text (( Name of Player 1 (red)) + Has left the game!

-------------------------------------------------------------------------------------------------------

Action Type -all
Trigger - Turn off

Action text
Turn off (this trigger)


---Put quests in stuff---
Event Type -All
Quest - Create Quest

Create a REQUIRED quest titled STUFF with the description THIS MAP IS BLAH, using icon path ICON

---Start/Stop Music---
Event type -All
Player - Chat Message

Event Text
Player 1 (Red) types a chat message containing -start as An Exact Match


Action type -all
Sound - play sound

Action Text
Play MP3 VARIABLE USE IN SOUNDS


---Simple Game Cheats---
Add **** Cash
Event type -All Player - Chat Message

Event Text
Player #(Color) types a chat message containing -*** as An Exact Match


Action Type – all Player – Add property

Action Text
Add **** to Player #(Color) Current Gold

Add **** Lumber
Event type -All Player - Chat Message

Event Text
Player #(Color) types a chat message containing -*** as An Exact Match


Action Type – all Player – Add property

Action Text
Add **** to Player #(Color) Current Lumber


---Player Wins Game---
Destroy a building to win
Event type -All
Unit – Specific Unit Event

Event Text
[Building Triggered] Dies


Action Type – All
Quest – Quest Message

Action Text
Display to All Players the Quest Update message: ******

--------------------------------------------------------------------------

Action Type – All
Game – Victory

Action Text
Victory Player #(Color) (Show dialog, Show Scores)

--------------------------------------------------------------------------

Action Type – All
Game – Defeat

Action Text
Defeat Player #(Color) with the message: DEFEAT!


---Make a unit invulnerable---
Event Type –all
Map Initialization


Action Type – All
Unit – Make vulnerable/invulnerable

Action Text
Make [Triggered Unit] invulnerable

Nov 5, 2005
Updates -
Added Making Units Invulnerable
Added What happens if players win
Added Simple Game Cheats

Fixed some errors, spelling, grammer, and now easier to read


Enjoi
 
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