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First Person Shooters & Third Person Shooters
Combat Arms
Underwater submarine level
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<blockquote data-quote="Jordan B" data-source="post: 78715" data-attributes="member: 2977"><p>Lol, Just thinking about a level like this gets me excited , Roger117 , i like your idea about the walls , but it would also need a story like other maps . A great chance to bring in a new game mode as well - Find the intel . My idea:</p><p></p><p>Map name: Deep Thunder (couldn't think of anything else )</p><p></p><p>Info: A 40 year old russian sub containing Classified information is at sinking point . This intel MUST be recovered or the united alliance will fall. Search the sub for the intel ( at a random point each round ) and terminate any resistance on board. </p><p></p><p>Rules: Semi like search and destroy but the intel ( a briefcase) will be spawned at a random point on the sub each round - another S & D rule is that if you kill each member of the opposing team the round ends and you win. The intel is fitted with a gps device and you have a signal receiver (looks a bit like a heartbeat sensor ) that will beep when you are close to the intel.</p><p></p><p>Game modes: Find the Intel</p><p> Capture the flag</p><p> Elimination</p><p> One man army</p><p></p><p>Special map features: Through out the sub there are glass panels at certain parts. If a grenade impacts with this or enough bullets collide with it, The glass will shatter and a reasonably small hole will start, letting water in. A timer will start, and the sub will gradually fill up with water until. well . the round finishes or you meet a watery grave ( for that round anyway) . These panels are few and far between however, as it would get annoying if everyone deliberately shot them to start the timer ( though possibly a good strategy - maybe?) .</p><p></p><p>So the idea needs some work , but i love it. What do you think Love? Roger117?</p></blockquote><p></p>
[QUOTE="Jordan B, post: 78715, member: 2977"] Lol, Just thinking about a level like this gets me excited , Roger117 , i like your idea about the walls , but it would also need a story like other maps . A great chance to bring in a new game mode as well - Find the intel . My idea: Map name: Deep Thunder (couldn't think of anything else ) Info: A 40 year old russian sub containing Classified information is at sinking point . This intel MUST be recovered or the united alliance will fall. Search the sub for the intel ( at a random point each round ) and terminate any resistance on board. Rules: Semi like search and destroy but the intel ( a briefcase) will be spawned at a random point on the sub each round - another S & D rule is that if you kill each member of the opposing team the round ends and you win. The intel is fitted with a gps device and you have a signal receiver (looks a bit like a heartbeat sensor ) that will beep when you are close to the intel. Game modes: Find the Intel Capture the flag Elimination One man army Special map features: Through out the sub there are glass panels at certain parts. If a grenade impacts with this or enough bullets collide with it, The glass will shatter and a reasonably small hole will start, letting water in. A timer will start, and the sub will gradually fill up with water until. well . the round finishes or you meet a watery grave ( for that round anyway) . These panels are few and far between however, as it would get annoying if everyone deliberately shot them to start the timer ( though possibly a good strategy - maybe?) . So the idea needs some work , but i love it. What do you think Love? Roger117? [/QUOTE]
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First Person Shooters & Third Person Shooters
Combat Arms
Underwater submarine level
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