Like they say, to many programmers spoil a game. Thing is im the only programmer but the problem is were using Blitz3D and if you were to help I'd have to distribute it to you, which is against the license. Also the whole base coding i have so far is about 1 GB, in which would cause alot of headaches for me. I'd be glad later down the road for help, maybe with something else
Sorry for double post, but here is the story for it all.
The Chronicles Of Strife
In The design stage still , is the New Major Project of Claniac3d's
team.
The Chronicles of Strife is a Massively Multiplayer Online Open Role
Playing game , that is focused towards PvP and Guild vs Guild combat.
The Combat system is mixed , but geared toward making combat more
interesting , and to keep players from getting bored just sitting and
clicking 1,2,3,4 over and over. Melee combat in CoS will be
click-and-swing , but Ranged combat and spells will be generally more
like other MMORPG's. Our game engine was purchased , and is about 2
years old , but actually supports some very nice effects and tools
that will greatly increase the look of skins and models including bump
maps , very advanced materials and particle systems ect..
Our textures will be Real Life Based.
The World itself will be on The continent of Karthanis , which is
very large , and on on half are the 6 races in their small cities ,
villages , and fortresses where they have fled from Drakengar, An Evil
Dragon Lord and his Wizards of the Dark Ring.
The 5 races of Karthanis fled from Drakengar , leaving behind
their Great city of Amantius after the Dark Ring had infected the
peoples from within using their dark Magic.
The World is Full of fortresses , and resources such as gold mines ,
copper mines , towns , cities , all capturable for guilds , and
Drakengar's forces. Fortresses and resources are able to be garrisoned
with NPC merc's. The maximum number of merc's depends on the size of
the fortress or resource. All resources generated go into the guilds
vault , stationed in their main fortress , which can also hold guild
items and currency. If a fortress is captured , all the items and
resources that are still in the vault become the property of the new
owners.
The 6 races of Karthanis Include :
-Dark Elves (Fast , good with bows , and fairly good with dark magic.)
-Dwarves (crafting race Only race able to craft)(cannot cast spells)
(Melee Only)
-Light Elves (Fast , good with bows, fairly good with nature magic)
-Humans (decent with bow & sword , medium-fast at running . average
all around)(able to use Dark and Light magic, but not as good as
elves)
-Dark Fairies (hover , extremely good with Dark magic and ranged.)
The sixth Race will remain a secret to all but team members.
Team Members so far Include :
Rokhan
rogrammer and LD
Shigee :Modeler , animator , texture creator and LD
Werewulf :Modeler , mapper , texture creator , and concept artist
Turdmoe :Modeler , animator and texture creator
Alekill : Iconner
We still need modelers , texture creators , and concept artists ,
joining claniac3d will give you a vast amount of experience and
knoledge, and recognition that no wc3 modeling can give you. To join
, you must be decent at what you do , we will provide most of the
tools , but you must be able to stick with the team for the duration
of the game creation process , because we are working as a very tight
team and cannot have members quiting in the middle of the project.