Ok I've come up with some new concept for the game, I've been pondering what I should do with different unit types, but now I thought of different effects other than damage that could happen when you get shot. So I was going to develop a system where your unit either bleeds, gets stunned or flinchs(short stun) whenever the unit gets shot and its given me a real use to add a medic class unit to the game. Now you'll have to manuever a medic if you want your army to be at full strength.
And as for the "what to talk about" posts, I didn't want you to feel obligated to post something if you couldn't think of something to say. I guess I was expecting mainly questions that I could answer but also to explain what I meant above by maybe posting about things you might like as ideas for the game(I said "what they would like to see") Possibly you could talk about possible unit types(Medic, Sniper ect.) I actually think I have a pretty good idea of what unit types I'm going to add but it wouldn't hurt to say something(ONLY if you want to and you can actually think of something, by no means am I even trying to say I want more unit type ideas. All I'm saying is, if you have an idea that you feel is worth posting, I'll take the time to read it and consider it. you're by no means obligated to post. but at the same time, thanks for the posts guys). But you don't have to waste any time thinking of it, just if you have one on the top of your head.
So basically I was expecting either questions or ideas on the game, such as the bleed/stun/flinch system I have above, if we pretend that one of you thought of it instead of me and posted it, that would be the type of post I would read and consider(I mean I can think of things on my own, but if you want to post something you don't have to be part of the project if you have an idea you'd like to share) and ofcourse critisism, hopefully constructive, if you don't think something about the game is a good idea then tell me why. And jessica, I don't really expect to have the same taste in video games as a 14 year old girl, but I won't discard your opinion just because of it, so would you mind telling me why you think its not a good idea?
And as for the "what to talk about" posts, I didn't want you to feel obligated to post something if you couldn't think of something to say. I guess I was expecting mainly questions that I could answer but also to explain what I meant above by maybe posting about things you might like as ideas for the game(I said "what they would like to see") Possibly you could talk about possible unit types(Medic, Sniper ect.) I actually think I have a pretty good idea of what unit types I'm going to add but it wouldn't hurt to say something(ONLY if you want to and you can actually think of something, by no means am I even trying to say I want more unit type ideas. All I'm saying is, if you have an idea that you feel is worth posting, I'll take the time to read it and consider it. you're by no means obligated to post. but at the same time, thanks for the posts guys). But you don't have to waste any time thinking of it, just if you have one on the top of your head.
So basically I was expecting either questions or ideas on the game, such as the bleed/stun/flinch system I have above, if we pretend that one of you thought of it instead of me and posted it, that would be the type of post I would read and consider(I mean I can think of things on my own, but if you want to post something you don't have to be part of the project if you have an idea you'd like to share) and ofcourse critisism, hopefully constructive, if you don't think something about the game is a good idea then tell me why. And jessica, I don't really expect to have the same taste in video games as a 14 year old girl, but I won't discard your opinion just because of it, so would you mind telling me why you think its not a good idea?