This is another issue with a game that gets "tweaked" as it goes along.
The LAW is not a OHK to prevent spamming. Its silly when you notice that real LAWs are one-use, yet in CA you carry three shots , but nades are small and normally you can carry 4-6 nades with no problem. Hell, take the rocket from the LAW tube and use it to carry nades
Anyway, Nexon just chose what they did for weapon balance, and in my opinion, got it very wrong, but everyone has their own opinion. We play a game where we respawn on death, and the ability to launch 6 more nades will usually yeald a 2:1 KDR minimum with a good player due to the ability to stay at a distance and indirect arcs of fire. Seems a tad unbalanced to me. In an average game with say 15 deaths he could have fired 90 M32 rounds.