Elfsilver_Lord
New Member
Hi. This is my tutrorial. It covers the multi ability skill, text and/or sound regions, and the acclaimed great creep respawn/regenerate.
In Def41nce and other ORPGS, there is a multi ability spell list. At level intervals, you learn an ability. This is how we do it.
To create the Ability List
1. Base an ability of the Spellbook in the Items category.
2. Change the Icons to whatever, also unlick the box saying, "Item Ability?"
3. Delete the spells in the book, and add your own.
To create killer spells
1.Base your ability off a NORMAL UNIT unless you want base it off a Hero, change the properties to a Unit ability, and restart the editor.
2. Personalize it, put in cool effect arts, and a wicked icon, it is best to take of the cooldown, or else you can't cast another spell while it cooling. (Hi level spells excpetions)
3. Go to the bottom where it says, "Requirements L" (Requirements Levels when window opens) and add your level. Example, Fire Storm needs level a level three hero, and the hero will automatically learn when it is in your list, and it has level 3.
Text and Sound Regions
Quite simple. It tells location, example your mage walks into a town, and a message pops up saying "Now Entering Koyl". To make a TEXT region follow theese simple trigger steps.
Create your region
Events: Unit enters "Your region"
Acitons: Text Message (Auto-Timed) (Insert your text)
For sound, record something with a mike, then apply the sound as a game sound. Create this action:
Play Sound (insert sound)
For creep respawing, create some regions, then create a trigger like this.
Conditons: Time Periodic Event (insert time frame)
Events: Create Units Facing Angle.
In Def41nce and other ORPGS, there is a multi ability spell list. At level intervals, you learn an ability. This is how we do it.
To create the Ability List
1. Base an ability of the Spellbook in the Items category.
2. Change the Icons to whatever, also unlick the box saying, "Item Ability?"
3. Delete the spells in the book, and add your own.
To create killer spells
1.Base your ability off a NORMAL UNIT unless you want base it off a Hero, change the properties to a Unit ability, and restart the editor.
2. Personalize it, put in cool effect arts, and a wicked icon, it is best to take of the cooldown, or else you can't cast another spell while it cooling. (Hi level spells excpetions)
3. Go to the bottom where it says, "Requirements L" (Requirements Levels when window opens) and add your level. Example, Fire Storm needs level a level three hero, and the hero will automatically learn when it is in your list, and it has level 3.
Text and Sound Regions
Quite simple. It tells location, example your mage walks into a town, and a message pops up saying "Now Entering Koyl". To make a TEXT region follow theese simple trigger steps.
Create your region
Events: Unit enters "Your region"
Acitons: Text Message (Auto-Timed) (Insert your text)
For sound, record something with a mike, then apply the sound as a game sound. Create this action:
Play Sound (insert sound)
For creep respawing, create some regions, then create a trigger like this.
Conditons: Time Periodic Event (insert time frame)
Events: Create Units Facing Angle.